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/ Ultra Gameplayers 104 / ULTRA GAMEPLAYERS - Disc 104 - Dec. 1997.iso / pc / postald.exe / data.z / SRFODDR.LGK < prev    next >
Text File  |  1997-08-17  |  3KB  |  24 lines

  1. // This guy is designed to stay in position until player dude gets within a screen or so, then he becomes fodder. 
  2. // He cares nothing of pylons.
  3.  
  4. RECENTLY_STUCK    GET_ACTION    PYLON_AVAIL    IS_TRIGGERED    TARGET_DIST    MY_HEALTH    DUDE_HEALTH    USER1         POPOUT_AVAIL    RUNSHOOT_AVAIL    SAFETY_AVAIL    RECENTLY_SHOT ->    SET_ACTION    USER1
  5.  
  6. true                *                *                *                    *                *                *                *                *                    *                    *                *                        *                *
  7. // Don't EVER be in guard mode!
  8. *                    Guard       *           *              <medium     *           *           *          *              *              *            *                 Advance     *   
  9. *                    Guard       *           *              *           *           *           *          *              *              *            *                 *           *   
  10.  
  11. // Normally, go after the dude
  12. *                    Advance     *           *              >close      >low        *           *          *              *              *            false             Advance     *   
  13. *                    Advance     *           *              <medium     >low        *           *          *              *              *            false             Engage      *   
  14. *                    Engage      *           *              >close      >low        *           *          *              *              *            false             Advance     *   
  15.  
  16. // Unless you're in danger
  17. *                    *           *           *              >close      *           *           *          *              *              *            true              Retreat     *   
  18. *                    *           *           *              >close      low         *           *          *              *              *            *                 Retreat     *  
  19. *                    Retreat     *           *              VeryClose   *           *           *          *              *              *            *                 Engage      *   
  20. *                    Engage      *           *              >VeryClose  low         *           *          *              *              *            *                 Retreat     *   
  21. *                    Advance-Hold *          *              <close      *           *           *          *              *              *            *                 Engage      *
  22. *                    Advance-Hold *          *              *           *           *           *          *              *              *            true              Engage      *
  23. *                    *           *           *              *           *           *           *          *              *              *            *                 *           *   
  24.